![]() If they loses any shield energy, they will go and search for a new one. ShieldSims always go for maximum shield protection.On the plus side, killing one will cause them to drop a few. They will go around the level hunting for guns that are lying around and hoard them, so that players cannot use them. Simulants also have special type settings, which can be combined with their difficulty settings. This gives them abilities not possible with other Simulants. DarkSims are prototype cyborgs developed by dataDyne to counteract Carrington operatives.Most players will eventually want to use them as their skills improve. PerfectSims are the most intelligent and skilled human-level Simulants.HardSims are as skilled as a good human player.NormalSims are skilled as an average human player.EasySims have basic skills and intelligence, but can still be dangerous.It is not very intelligent, and its shooting skills are very poor. MeatSims are the easiest of all the Simulants to defeat and are, therefore, the best choice for beginner players.Simulants have a several difficulty settings so that their aims and motives are different. It will not stray for ammo if it runs out. Hold - Similar to "Defend", the simulant will defend the player's exact position of command to the end.Defend - Defends the player's current position, but will stray if an enemy, or is in need of ammo.Protect - Similar to "Follow", and the Simulant will defend the player to the end. ![]()
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